Particle effects for Godot 3
Warning: WebGL2/HTML build performance very slow, and audio lag when FPS less 60, download binary build better. On launch used 700Mb VRAM.
This project has sound!
Control - mouse left click +ARROWS to control camera, mouse right click to spawn decal.
Performance - I have 60FPS on 1080p with integrated Vega8 graphic. Should work fast on all 2015+ video cards.
More info and this project on github https://github.com/danilw/godot-utils-and-other
WARNING: Nvidia has bug with some shaders if this project crash for you then edit (outside of Godot) (just copy there any other shader code that works). Files shaders/particle_cube_base.shader and shaders/demo/particle_cube_audio.shader and shaders/demo/particle_cube_spiral.shader
(tested Godot 3.2 Godot 3.3, source Godot 3.3)
License:
Warning:
1. In this project used CC-non commercial 3D models from sketchfab, all 3D models under CC license, all used resources linked.
2. Used music from https://patrickdearteaga.com direct link here name Chiptronical
Main License:
All shader-logic and other my-own graphic and logic under MIT-license.
Comments
Log in with itch.io to leave a comment.
It is so cool!! I like this very much!!!
thanks!