Getting Over...GLSL?
its small demo-game project, to launch you need WebGL 2.0
Getting Over ... like game, using GLSL and WASM, "ball physics" calculated on the GPU using GLSL shader
source code https://github.com/danilw/getting-over-glsl
its small demo-game project, to launch you need WebGL 2.0
Getting Over ... like game, using GLSL and WASM, "ball physics" calculated on the GPU using GLSL shader
source code https://github.com/danilw/getting-over-glsl
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